On day 1 & 2 we planned the software and on day 3 we overviewed the hardware. For simplicity sake, each major component (there are 12: drive train, chassis, power, physical control, shooter, sensors, physical network, communications software, object recognition and real-time tracking (aka vision) software, gaming agent, software control platform, and the debugging command line interface (CLI) will receive their own dedicated log (or set of logs for major components).
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