Haven't posted here in about a month, but major progress has been made. I was delayed greatly by not being able to program our KW01 boards through the Mac's USB port (although it worked just fine for Bill via FreeBSD.) A purchase of an Olimex USB debugger has fixed this, and as of today:
We currently Have:
- Working read and write to the SD Card
- All 16 LEDs working with ten onboard animations, selectable from the shell
- Functional touch
- Functional Color screen
- Sounds (piezo) and background playback threads for note list
- Graphic loading
- Splash Screen and Event processing subsystem
- ASCII art and working TTY Shell(!)
What's left, you might ask? We're a long, long way from done. We still have to deal with:
- Fonts
- Art
- Event Hooks for radio, touch, keydown, orientation (DONE 11/24)
- Final game mechanics
- A list widget or two
- Flash storage for prefs and name/id (DONE 11/25)
- Game radio protocol and Game
- Idle reset timers and Idle Screen
- Battery + Charging
- Board Layout and Prototype #1
- ??? Hidden stuffs ???
So, I think we can pull that off between now and Jan 30th.
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