As promised I publish some parametrization setup in Blender (that uses great Sverchok addon) intended to provide an easy tool to make QLBRD clones. It has lots of settings that can be manipulated.
It took me some time to publish it as the worst part of any code is documentation. But finally I found needed power to both write some explanation in code and make a small presentational render you see below (however was too lazy to add sound).
A more detailed description will put in instructions. A file with node setup lands in project files.
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