The first step in making the Fluxly controller was to make a jig that would allow the microcontroller to spin. I laser cut a couple of acryliccircles with a cutout and a masonite base to hold the ESP32 module and a battery. A skate bearing is press fit in the center.
The sensor is a MPU9250 gyro/accelerometer. It has to be centered on the circle so it sits on top of the ESP32 module. I'm using a module that I made called the Fluxamasynth-32; it has an additional sound-making chip on board that I'm not using here.
Unfortunately the EAGLE part I was using for the ESP32 module had the I2C lines marked incorrectly (I may have drawn it!) so I pulled the wrong pins out to the header. Instead I used prototyping wire soldered directly to the pins on the module.
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Here's what it looks like spinning:
Once I had the microcontroller spinning, the next step was to get the ESP module talking to the Pure Data patch running on the computer. I decided to use Wifi rather than Bluetooth, since Pure Data is well equipped to handle messages over the network. I set up a router running OpenWRT as an access point, which each Fluxum will connect to. The laptop running the patch will also connect to the router.
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The idea is to broadcast UDP packets over wifi, using a simple 6 byte protocol: fluxum_id, command, data1, data2, data3, data4. I started with the Arduino example code that comes with the Wifi library and modified to send 6 bytes with random data, just to get them talking.
#include <WiFi.h>
#include <WiFiUdp.h>
// WiFi network name and password:
const char * networkName = "dd-wrt";
const char * networkPswd = "**********";
byte packetBuffer[ 6];
byte command = 1;
byte id = 2;
//IP address to send UDP data to:
// either use the ip address of the server or
// a network broadcast address
const char * udpAddress = "192.168.1.255"; // broadcast
const int udpPort = 3001;
//Are we currently connected?
boolean connected = false;
//The udp library class
WiFiUDP udp;
void setup(){
// Initilize hardware serial:
Serial.begin(115200);
//Connect to the WiFi network
connectToWiFi(networkName, networkPswd);
}
void loop(){
if (connected){
//Send a packet
udp.beginPacket(udpAddress,udpPort);
packetBuffer[0] = id;
packetBuffer[1] = command;
packetBuffer[2] = random(255);
packetBuffer[3] = random(255);
packetBuffer[4] = random(255);
packetBuffer[5] = random(255);
udp.write(packetBuffer, 6);
udp.endPacket();
}
delay(30);
}
void connectToWiFi(const char * ssid, const char * pwd){
Serial.println("Connecting to WiFi network: " + String(ssid));
WiFi.disconnect(true);
WiFi.onEvent(WiFiEvent);
WiFi.begin(ssid, pwd);
Serial.println("Waiting for WIFI connection...");
}
void WiFiEvent(WiFiEvent_t event){
switch(event) {
case SYSTEM_EVENT_STA_GOT_IP:
Serial.print("WiFi connected! IP address: ");
Serial.println(WiFi.localIP());
udp.begin(WiFi.localIP(),udpPort);
connected = true;
break;
case SYSTEM_EVENT_STA_DISCONNECTED:
Serial.println("WiFi lost connection");
connected = false;
break;
}
}
On the Pure Data side, the netreceive object listens for data on a particular port, 3001 in this case. It receives 5 bytes and the list object splits them into individual outlets. The id byte routes the data to a particular input, command is as yet unused, and the 4 data bytes get added back together. Here's the netreceive patch added to the YakShaver engine:
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There's a packet counter at the lower left that calculates how many packets per second are coming in. The goal is to reach 60 packets per second (currently around 30).
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Next step is to add the gyro sensor.
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anyone simple example of a schema and a code switch midi button for patch change control to build a fluxmasynth
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