I built my first water bottle rocket six and a half years ago, as a weekend project with my kids. We loved it; we didn't do anything fancy - just made fins out of cardboard, attached them to a 2-liter soda bottle, filled it with water, and used a cork and air pump to launch the device.
![Johnson Family Water Bottle Rocket Launch Johnson Family Water Bottle Rocket Launch](https://cdn.hackaday.io/images/1500731556831009065.jpg)
A few years later, I became a leader in our local cub scout pack, and started incorporating water bottle rocket design and launched in our camping trips and pack meetings.
![Pack 891 Water Bottle Rocket Launch Pack 891 Water Bottle Rocket Launch](https://cdn.hackaday.io/images/669131556831657924.jpg)
In both cases, the kids loved it. They got a chance to make something with their hands, apply simple science principles (fins and nose cones for better flight), and immediately see the output of their design.
Last year, I decided to industrialize my designs - building a fleet of launchers so that all of my Cub Scouts would get multiple chances to launch their rockets. That got me thinking:
- Was there a way that I could make it a contest and award a prize to the rocket that went the highest?
- Was there a way to record flight data and give to to the kids for additional activities (plotting graphs, comparing their flights against the amount of water they used)
From there, I started expanding my thinking: could this be used in the classroom? How can I incorporate 3D printing, coding and electronics? How does Newton's Three Laws of Motion apply?
All that ideation lead up to this - a Water Bottle Rocket STEM Kit (still looking for something that's more catchy). My hope is that there are others out there like me - people that are passionate about making, science, electronics, and learning - and have a desire to contribute to a repository of tools, designs, lesson plans around these topics.
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