I invested time into implementing raylib and raygui in a separate fork of
binaural audio editor called 3D Audio producer.
It paid off!
It is much easier to work with 3d objects in raylib! Users can now pick a sound producer with a mouse click.
raygui works adequately as a GUI with few dependencies.
It lacks some features that traditional GUIs have; however, with some creativity and a very simple design philosophy, a simple GUI can be made that works very well.
I decided that I am going to leave binaural audio editor as is and work on 3d Audio Producer. I am going to keep this project around as an archive for those who appreciate this work.
New project link here.
https://hackaday.io/project/178760-3d-audio-producer
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