As uEMG was developed, it became clear that training a neural network for gesture recognition is necessary not only for the development of the device, but also for future users. That is, the idea came up to make a multilevel teaching process, where not only uEMG will learn to recognize your movements, but you will also learn to use the bracelet.
Because our device is like an alternative joystick / mouse / controller, which has its own specifics of use. In order to make that work, user experience at the beginning should be interesting.
We shot a short video where Dmitry learns to control the square, and the program learns to understand what Dmitry wants from her with one gesture or another)
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