Last week I implemented ports to access sprites from the 6502. Quite interesting how much HW-sprites offloads work from old CPUs, it really pays off! Not quite done yet, but good enough to test from basic.
Yesterday I got an Ender-3 V2 3D-printer, so now I can finally build a proper case for the PZ1. It is really different to work with 3D-CAD compared to coding, but I like both. Nice to be able to swap between different tasks and ways of working, and the result seems to come out very good. Pictures later, when I've passed the alpha levels of case design. As with code, (almost) nothing is correct on the first try.
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