Mesh network enables devices in your network to have faster speeds, greater coverage, and a more reliable connection. The units (called “nodes”) will capture and rebroadcast the router’s signal. If nodes are removed from the network, it should self-heal, and route around the damage. The result is an efficient wireless network that provides a strong signal no matter where you are.
I started with this project by configuring a serial communication with just two ESP32 micro-controllers using Arduino IDE and "painlessmesh" library. The two devices sent hello packets to each other every 5 seconds. The packets were analysed on the serial monitor.
The next ting I was able to achieve was serial communication between five ESP32 thus forming a mesh network. I used Tera term to capture and analyse the packets.
This mesh network is then connect to the home Wi-Fi in order to have the network connect to the Internet. During this milestone I faced a couple of challenges. For this to work you need a Wi-Fi router. In my case, I was using the xfinity hotspot which caused problems. Hence, I decided to create an external webpage server.
The nodes (ESP32s) are configured with an IP address such as 192.168.4.1. When a mobile device is connected to the mesh network and when it enters the configured IP address, a webpage opens with a "message received" header.
I wanted to figure out a way on how IoT devices would communicate with each other without the interference of a routing device. The devices should be able to form its own lookup table and route data between nodes. I tried a couple of protocols such as ESP-NOW and ESP- MQTT. I also looked at ways on how routers and switches work and I came across ARP (address resolution protocol) lookup table.
I did code an ARP table in python. Whenever a router receives an ARP request, it makes an entry in its ARP table, assigning local IP address of the client with its associated MAC address. I was not able to execute this in Arduino.
Looking at how google mesh network actually works, I realized that I need to configure multiple access points in order to have a robust Wi-Fi connection. With the bits and pieces of code I had done earlier, I was able to configure ESP32 as an AP as well as be connected to other nearby mesh nodes.
For testing purpose, I used my mobile device which would automatically connect to the nearest AP. I then tried to open the webpage from the device and it worked.
A wireless mesh network (WMN) is a particular type of mobile ad hoc network (MANET). A pure MANET is dynamically formed by mobile devices without the requirement of any existing infrastructure or prior network configuration. Similar to WMN, a MANET also has the ability of self-organization, self-discovering, self-healing, and self-configuration. However, a WMN is typically a collection of stationary mesh routers (MRs) with each employing multiple radios.
Future directions - Expanding this project by configuring ESP32 as a node in the mesh using Dynamic source routing protocol which is used in a MANET.
Reference Links to get started with
https://docs.espressif.com/projects/esp-idf/en/latest/esp32/get-started/
https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-guides/mesh.html
https://www.espressif.com/en/products/software/esp-now/overview (using ESP-NOW protocol)
#include "painlessMesh.h"
#include <WiFi.h>
#define MESH_PREFIX "whateverYouLike"
#define MESH_PASSWORD "somethingSneaky"
#define MESH_PORT 5555
// Replace with your network credentials
const char* ssid = "ESP32-Access-Point";
const char* password = "123456789";
Scheduler userScheduler; // to control your personal task
painlessMesh mesh;
// User stub
void sendMessage() ; // Prototype so PlatformIO doesn't complain
Task taskSendMessage( TASK_SECOND * 1 , TASK_FOREVER, &sendMessage );
void sendMessage() {
String msg = "Hello from node ";
msg += mesh.getNodeId();
mesh.sendBroadcast( msg );
taskSendMessage.setInterval( random( TASK_SECOND * 1, TASK_SECOND * 5 ));
}
// Needed for painless library
void receivedCallback( uint32_t from, String &msg ) {
Serial.printf("startHere: Received from %u msg=%s\n", from, msg.c_str());
}
void newConnectionCallback(uint32_t nodeId) {
Serial.printf("--> startHere: New Connection, nodeId = %u\n", nodeId);
}
void changedConnectionCallback() {
Serial.printf("Changed connections\n");
}
void nodeTimeAdjustedCallback(int32_t offset) {
Serial.printf("Adjusted time %u. Offset = %d\n", mesh.getNodeTime(),offset);
}
// Set web server port number to 80
WiFiServer server(80);
// Variable to store the HTTP request
String header;
void setup() {
Serial.begin(115200);
mesh.setDebugMsgTypes( ERROR | STARTUP ); // set before init() so that you can see startup messages
mesh.init( MESH_PREFIX, MESH_PASSWORD, &userScheduler, MESH_PORT );
mesh.onReceive(&receivedCallback);
mesh.onNewConnection(&newConnectionCallback);
mesh.onChangedConnections(&changedConnectionCallback);
mesh.onNodeTimeAdjusted(&nodeTimeAdjustedCallback);
userScheduler.addTask( taskSendMessage );
taskSendMessage.enable();
// Connect to Wi-Fi network with SSID and password
Serial.print("Setting AP (Access Point)…");
// Remove the password parameter, if you want the AP (Access Point) to be open
WiFi.softAP(ssid, password);
IPAddress IP = WiFi.softAPIP();
Serial.print("AP IP address: ");
Serial.println(IP);
server.begin();
}
void loop(){
WiFiClient client = server.available(); // Listen for incoming clients
if (client) { // If a new client connects,
Serial.println("New Client."); // print a message out in the serial port
String currentLine = ""; // make a String to hold incoming data from the client
while (client.connected()) { // loop while the client's connected
if (client.available()) { // if there's bytes to read from the client,
char c = client.read(); // read a byte, then
Serial.write(c); // print it out the serial monitor
header += c;
if (c == '\n') { // if the byte is a newline character
if (currentLine.length() == 0) {
client.println("HTTP/1.1 200 OK");
client.println("Content-type:text/html");
client.println("Connection: close");
client.println();
// Display the HTML web page
client.println("<!DOCTYPE html><html>");
client.println("<head><meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">");
client.println("<link rel=\"icon\" href=\"data:,\">");
client.println("<style>html { font-family: Helvetica; display: inline-block; margin: 0px auto; text-align: center;}");
//client.println(".button { background-color: #4CAF50; border: none; color: white; padding: 16px 40px;");
client.println("text-decoration: none; font-size: 30px; margin: 2px; cursor: pointer;}");
client.println(".button2 {background-color: #555555;}</style></head>");
// Web Page Heading
client.println("<body><h1>ESP32 Web Server</h1>");
client.println("</body></html>");
// The HTTP response ends with another blank line
client.println();
// Break out of the while loop
break;
} else { // if you got a newline, then clear currentLine
currentLine = "";
}
} else if (c != '\r') { // if you got anything else but a carriage return character,
currentLine += c; // add it to the end of the currentLine
}
}
}
// Clear the header variable
header = "";
// Close the connection
client.stop();
Serial.println("Client disconnected.");
Serial.println("");
}
}
This code will create ESP32s as access points as well as form a mesh where the APs will communicate with each other periodically. It also shows how to create a web server and a HTML webpage.