Welcome back! The team is back for Dream Teams to develop v2!
This first week was dedicated to planning. We sorted through which functionality is needed for the product, and what would be a nice to have. The timeline is short, we made rough calendars to figure out when the freeze dates are. For example, with design the freeze date and documentation would come before the final test.
The biggest question for design at the start was if we are going with the same release mechanism. I created a design decision matrix to try to figure this out…….. and it has a lot of criteria! Here’s a preview:
User | Release Mechanism |
Buoy | Project |
* |
* There was a mistake where the buoy category was modified and did not completely add up to 1
Each of these categories were then also placed into a weighted decision matrix. For example, User is weighted the most at 0.4.
Making the final call was tricky, as these numbers are only one data point. After bouncing ideas back and forth with the team and @Giovanni , the final call is to stick with our same release mechanism. We’ll be improving it to make it even better.
The other progress that was made this week here was tidying up a bit for my desk (sounds simple, but it was kind of an undertaking 😳 - there’s a clean surface now to draw on!).
Next log for design will cover some sketches illustrating some of the changes.
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