Close

Critical Decisions Made

A project log for PiCarts: GPIO ROM Carts

Loading from ROM cartridges plugged into the GPIO port. Just like the old days.

dustinDustin 06/08/2022 at 22:430 Comments

I've had to put this project on the back burner, and out of mind, so many times that it's absurd. It makes me rather angry. I've been thinking more on this recently, though, as I settle into my new home and job.

Some of the biggest hurdles have been a few crucial decisions in tools and methods. I've found time to finally research and decide on a few tools.

PCB Design software: KiCAD

PCB manufacturing: Camptech, Canada

Game engine: Godot

Pixel art editor: Pixelorama

Cartridge case material: PCB

 First game: Bird Battle(name subject to change)

Development system: Atari VCS

Development OS: Pop!_OS

Connector type: card edge, pin header, magnetic pogo pins

The above represent most of the tough decisions I had to make. I'll elaborate further on those in a future update. Time is limited as I settle into my new home and job. New camera gear is on the way, so video logs are likely in the future.

I have the Atari VCS and it's 1TB SSD waiting for this project. I'll get it ready this weekend and start working on the game design and PCB designs. I need to learn the entire process of game development and PCB development for this project. I have a SoundStripe account for audio assets, and will purchase some game asset packs to help speed up development. I have very little time, so I won't be doing things the hard way any longer. Game engines and premade assets will get the first prototype working, and I can fill in the skill gaps later.

Discussions