I'm still working on the first source code release of the RETRO-CIAA framework. In the meantime, I have written a brief summary of how I ported Wolfenstein 3D to run on 48 Kb of RAM on the RETRO-CIAA hardware. I hope you find it interesting!
A project log for RETRO-CIAA
Retro gaming console based on a high performance, software HD video adapter running on a dual-core microcontroller.
I'm still working on the first source code release of the RETRO-CIAA framework. In the meantime, I have written a brief summary of how I ported Wolfenstein 3D to run on 48 Kb of RAM on the RETRO-CIAA hardware. I hope you find it interesting!
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