Goals:
- Sensors with a library of lighting and sound effects that will react differently to different weapons firing.
- Weapons that can change light and sound effects as the player chooses, so for example, a gun could be used as a projectile gun with gunshot sounds or a Star Wars blaster with light and pew pew sounds.
- Various weapons choices, including guns, magic wands, gloves, and swords.
- App/Website integration for more complex LARP like gameplay, with hit points, spell statuses, death counts, and more.
- Integration with a smart watch of some kind for ease of seeing the more complicated stats rather than having to look at a phone.
- Make it fun for makers, and affordable for everyone.
Current Hurdles:
- I have no idea how to add sound in an efficient way, let alone a library of sounds.
- Licensing gaming rules for existing games may prove challenging.
- RFID readers all seem very large and not practical to include in the smaller weapons.