The most suitable application for a round display is a programmable watch.

Using the GFX Library for Arduino (https://github.com/moononournation/Arduino_GFX) , we can easily configure and start using the round LCD, printing text and image on the display and playing animation.

What's best, the AMB23 dev board comes with built-in audio codec and an on-board audio jack for WAV audio data playing, so we can record a voice message and convert it to WAV, put it on the SD card then play the voice message at the designated time.

Here is the code,

/*
   Arduino Watch Lite Version
   You may find full version at: https://github.com/moononournation/ArduinoWatch
*/

/*******************************************************************************
 * Start of Arduino_GFX setting
 * 
 * Arduino_GFX try to find the settings depends on selected board in Arduino IDE
 * Or you can define the display dev kit not in the board list
 * Defalult pin list for non display dev kit:
 * ESP32 various dev board     : TFT_CS:  5, TFT_DC: 27, TFT_RST: 33, TFT_BL: 22
 * ESP8266 various dev board   : TFT_CS: 15, TFT_DC:  4, TFT_RST:  2, TFT_BL:  5
 * RTL872x various dev board   : TFT_CS: 12, TFT_DC: 14, TFT_RST: 15, TFT_BL: 13, VCC: 3V3, GND: GND, SDA: MOSI, SCL: CLK
 * Go to Arduino_GFX_Library.h and update the TFT misc pins according to the definitions listed below
 * #elif defined(RTL8722DM)
   #define TFT_CS 12 
   #define TFT_DC 14
   #define TFT_RST 15
   #define TFT_BL 13
 * Arduino Nano, Micro and more: TFT_CS:  9, TFT_DC:  8, TFT_RST:  7, TFT_BL:  6
 ******************************************************************************/
#include <Arduino_GFX_Library.h>

/* More dev device declaration: https://github.com/moononournation/Arduino_GFX/wiki/Dev-Device-Declaration */
#if defined(DISPLAY_DEV_KIT)
Arduino_GFX *gfx = create_default_Arduino_GFX();
#else /* !defined(DISPLAY_DEV_KIT) */

/* More data bus class: https://github.com/moononournation/Arduino_GFX/wiki/Data-Bus-Class */
Arduino_DataBus *bus = create_default_Arduino_DataBus();

/* More display class: https://github.com/moononournation/Arduino_GFX/wiki/Display-Class */
//Arduino_GFX *gfx = new Arduino_ILI9341(bus, TFT_RST, 0 /* rotation */);
Arduino_GFX *gfx = new Arduino_GC9A01(bus, 15 /* RST */, 0 /* rotation */, true /* IPS */);

#endif /* !defined(DISPLAY_DEV_KIT) */
/*******************************************************************************
 * End of Arduino_GFX setting
 ******************************************************************************/

#define BACKGROUND BLACK
#define MARK_COLOR WHITE
#define SUBMARK_COLOR DARKGREY // LIGHTGREY
#define HOUR_COLOR WHITE
#define MINUTE_COLOR BLUE // LIGHTGREY
#define SECOND_COLOR RED

#define SIXTIETH 0.016666667
#define TWELFTH 0.08333333
#define SIXTIETH_RADIAN 0.10471976
#define TWELFTH_RADIAN 0.52359878
#define RIGHT_ANGLE_RADIAN 1.5707963


/////////////////// Audio Setting ////////////////////////

#include "FatFs_SD.h"
#include "PlaybackWav.h"
#include "AudioCodec.h"

char filename[] = "Time_Audio_16khz_16bit_Mono.wav";

#define BUFFERSIZE 512
int16_t buffer[BUFFERSIZE] = {0};

FatFsSD fs;
PlaybackWav playWav;


// Callback function to feed audio codec with additional data
void writeCBFunc() {
    if(Codec.writeAvaliable()) {
        playWav.readAudioData(buffer, BUFFERSIZE);
        Codec.writeDataPage(buffer, BUFFERSIZE);
    }
}
int playWavTime;
//////////////////////////////////////////////////////////


static uint8_t conv2d(const char *p)
{
    uint8_t v = 0;
    return (10 * (*p - '0')) + (*++p - '0');
}

static int16_t w, h, center;
static int16_t hHandLen, mHandLen, sHandLen, markLen;
static float sdeg, mdeg, hdeg;
static int16_t osx = 0, osy = 0, omx = 0, omy = 0, ohx = 0, ohy = 0; // Saved H, M, S x & y coords
static int16_t nsx, nsy, nmx, nmy, nhx, nhy;                         // H, M, S x & y coords
static int16_t xMin, yMin, xMax, yMax;                               // redraw range
static int16_t hh, mm, ss;
static unsigned long targetTime; // next action time

static int16_t *cached_points;
static uint16_t cached_points_idx = 0;
static int16_t *last_cached_point;

void setup(void)
{
    // audio setting
    Serial.begin(115200);
    char absolute_filename[128];
    fs.begin();
    sprintf(absolute_filename, "%s%s", fs.getRootPath(), filename);
    playWav.openFile(absolute_filename);

    // GUI setting
    gfx->begin();
    gfx->fillScreen(BACKGROUND);

#ifdef TFT_BL
    pinMode(TFT_BL, OUTPUT);
    digitalWrite(TFT_BL, HIGH);
#endif

    // init LCD constant
    w = gfx->width();
    h = gfx->height();
    if (w < h)
    {
        center = w / 2;
    }
    else
    {
        center = h / 2;
    }
    hHandLen = center * 3 / 8;
    mHandLen = center * 2 / 3;
    sHandLen = center * 5 / 6;
    markLen = sHandLen / 6;
    cached_points = (int16_t *)malloc((hHandLen + 1 + mHandLen + 1 + sHandLen + 1) * 2 * 2);

    // Draw 60 clock marks
    draw_round_clock_mark(
    // draw_square_clock_mark(
        center - markLen, center,
        center - (markLen * 2 / 3), center,
        center - (markLen / 2), center);

    // set time yourself, or you can use __TIME__ which is the compilation time stamp
    const char ameba_time[] = "01:59:50";
    hh = conv2d(ameba_time);
    mm = conv2d(ameba_time + 3);
    ss = conv2d(ameba_time + 6);

    gfx->setCursor(90, 180);
    gfx->setTextColor(WHITE);
    //gfx->setTextSize(2,2,0);
    gfx->println("Ameba Watch");

    targetTime = ((millis() / 1000) + 1) * 1000;
    playWavTime = millis();
}

char flag = 1;

void loop()
{
    unsigned long cur_millis = millis();

    if ((cur_millis > (playWavTime + 10000)) && (flag == 1)){
        //Play wav file
        Codec.setSampleRate(playWav.getSampleRate());
        Codec.setChannelCount(playWav.getChannelCount());
        Codec.setBitDepth(playWav.getBitDepth());
        Codec.setWriteCallback(writeCBFunc);
        Codec.begin(FALSE, TRUE);
        flag = 0;
    }
    
    if (cur_millis >= targetTime)
    {
        targetTime += 1000;
        ss++; // Advance second
        if (ss == 60)
        {
            ss = 0;
            mm++; // Advance minute
            if (mm > 59)
            {
                mm = 0;
                hh++; // Advance hour
                if (hh > 23)
                {
                    hh = 0;
                }
            }
        }
    }

    // Pre-compute hand degrees, x & y coords for a fast screen update
    sdeg = SIXTIETH_RADIAN * ((0.001 * (cur_millis % 1000)) + ss); // 0-59 (includes millis)
    nsx = cos(sdeg - RIGHT_ANGLE_RADIAN) * sHandLen + center;
    nsy = sin(sdeg - RIGHT_ANGLE_RADIAN) * sHandLen + center;
    if ((nsx != osx) || (nsy != osy))
    {
        mdeg = (SIXTIETH * sdeg) + (SIXTIETH_RADIAN * mm); // 0-59 (includes seconds)
        hdeg = (TWELFTH * mdeg) + (TWELFTH_RADIAN * hh);   // 0-11 (includes minutes)
        mdeg -= RIGHT_ANGLE_RADIAN;
        hdeg -= RIGHT_ANGLE_RADIAN;
        nmx = cos(mdeg) * mHandLen + center;
        nmy = sin(mdeg) * mHandLen + center;
        nhx = cos(hdeg) * hHandLen + center;
        nhy = sin(hdeg) * hHandLen + center;

        // redraw hands
        redraw_hands_cached_draw_and_erase();

        ohx = nhx;
        ohy = nhy;
        omx = nmx;
        omy = nmy;
        osx = nsx;
        osy = nsy;

        delay(1);
    }
}

void draw_round_clock_mark(int16_t innerR1, int16_t outerR1, int16_t innerR2, int16_t outerR2, int16_t innerR3, int16_t outerR3)
{
  float x, y;
  int16_t x0, x1, y0, y1, innerR, outerR;
  uint16_t c;

  for (uint8_t i = 0; i < 60; i++)
  {
    if ((i % 15) == 0)
    {
      innerR = innerR1;
      outerR = outerR1;
      c = MARK_COLOR;
    }
    else if ((i % 5) == 0)
    {
      innerR = innerR2;
      outerR = outerR2;
      c = MARK_COLOR;
    }
    else
    {
      innerR = innerR3;
      outerR = outerR3;
      c = SUBMARK_COLOR;
    }

    mdeg = (SIXTIETH_RADIAN * i) - RIGHT_ANGLE_RADIAN;
    x = cos(mdeg);
    y = sin(mdeg);
    x0 = x * outerR + center;
    y0 = y * outerR + center;
    x1 = x * innerR + center;
    y1 = y * innerR + center;

    gfx->drawLine(x0, y0, x1, y1, c);
  }
}

void draw_square_clock_mark(int16_t innerR1, int16_t outerR1, int16_t innerR2, int16_t outerR2, int16_t innerR3, int16_t outerR3)
{
    float x, y;
    int16_t x0, x1, y0, y1, innerR, outerR;
    uint16_t c;

    for (uint8_t i = 0; i < 60; i++)
    {
        if ((i % 15) == 0)
        {
            innerR = innerR1;
            outerR = outerR1;
            c = MARK_COLOR;
        }
        else if ((i % 5) == 0)
        {
            innerR = innerR2;
            outerR = outerR2;
            c = MARK_COLOR;
        }
        else
        {
            innerR = innerR3;
            outerR = outerR3;
            c = SUBMARK_COLOR;
        }

        if ((i >= 53) || (i < 8))
        {
            x = tan(SIXTIETH_RADIAN * i);
            x0 = center + (x * outerR);
            y0 = center + (1 - outerR);
            x1 = center + (x * innerR);
            y1 = center + (1 - innerR);
        }
        else if (i < 23)
        {
            y = tan((SIXTIETH_RADIAN * i) - RIGHT_ANGLE_RADIAN);
            x0 = center + (outerR);
            y0 = center + (y * outerR);
            x1 = center + (innerR);
            y1 = center + (y * innerR);
        }
        else if (i < 38)
        {
            x = tan(SIXTIETH_RADIAN * i);
            x0 = center - (x * outerR);
            y0 = center + (outerR);
            x1 = center - (x * innerR);
            y1 = center + (innerR);
        }
        else if (i < 53)
        {
            y = tan((SIXTIETH_RADIAN * i) - RIGHT_ANGLE_RADIAN);
            x0 = center + (1 - outerR);
            y0 = center - (y * outerR);
            x1 = center + (1 - innerR);
            y1 = center - (y * innerR);
        }
        gfx->drawLine(x0, y0, x1, y1, c);
    }
}

void redraw_hands_cached_draw_and_erase()
{
    gfx->startWrite();
    draw_and_erase_cached_line(center, center, nsx, nsy, SECOND_COLOR, cached_points, sHandLen + 1, false, false);
    draw_and_erase_cached_line(center, center, nhx, nhy, HOUR_COLOR, cached_points + ((sHandLen + 1) * 2), hHandLen + 1, true, false);
    draw_and_erase_cached_line(center, center, nmx, nmy, MINUTE_COLOR, cached_points + ((sHandLen + 1 + hHandLen + 1) * 2), mHandLen + 1, true, true);
    gfx->endWrite();
}

void draw_and_erase_cached_line(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t color, int16_t *cache, int16_t cache_len, bool cross_check_second, bool cross_check_hour)
{
#if defined(ESP8266)
    yield();
#endif
    bool steep = _diff(y1, y0) > _diff(x1, x0);
    if (steep)
    {
        _swap_int16_t(x0, y0);
        _swap_int16_t(x1, y1);
    }

    int16_t dx, dy;
    dx = _diff(x1, x0);
    dy = _diff(y1, y0);

    int16_t err = dx / 2;
    int8_t xstep = (x0 < x1) ? 1 : -1;
    int8_t ystep = (y0 < y1) ? 1 : -1;
    x1 += xstep;
    int16_t x, y, ox, oy;
    for (uint16_t i = 0; i <= dx; i++)
    {
        if (steep)
        {
            x = y0;
            y = x0;
        }
        else
        {
            x = x0;
            y = y0;
        }
        ox = *(cache + (i * 2));
        oy = *(cache + (i * 2) + 1);
        if ((x == ox) && (y == oy))
        {
            if (cross_check_second || cross_check_hour)
            {
                write_cache_pixel(x, y, color, cross_check_second, cross_check_hour);
            }
        }
        else
        {
            write_cache_pixel(x, y, color, cross_check_second, cross_check_hour);
            if ((ox > 0) || (oy > 0))
            {
                write_cache_pixel(ox, oy, BACKGROUND, cross_check_second, cross_check_hour);
            }
            *(cache + (i * 2)) = x;
            *(cache + (i * 2) + 1) = y;
        }
        if (err < dy)
        {
            y0 += ystep;
            err += dx;
        }
        err -= dy;
        x0 += xstep;
    }
    for (uint16_t i = dx + 1; i < cache_len; i++)
    {
        ox = *(cache + (i * 2));
        oy = *(cache + (i * 2) + 1);
        if ((ox > 0) || (oy > 0))
        {
            write_cache_pixel(ox, oy, BACKGROUND, cross_check_second, cross_check_hour);
        }
        *(cache + (i * 2)) = 0;
        *(cache + (i * 2) + 1) = 0;
    }
}

void write_cache_pixel(int16_t x, int16_t y, int16_t color, bool cross_check_second, bool cross_check_hour)
{
    int16_t *cache = cached_points;
    if (cross_check_second)
    {
        for (uint16_t i = 0; i <= sHandLen; i++)
        {
            if ((x == *(cache++)) && (y == *(cache)))
            {
                return;
            }
            cache++;
        }
    }
    if (cross_check_hour)
    {
        cache = cached_points + ((sHandLen + 1) * 2);
        for (uint16_t i = 0; i <= hHandLen; i++)
        {
            if ((x == *(cache++)) && (y == *(cache)))
            {
                return;
            }
            cache++;
        }
    }
    gfx->writePixel(x, y, color);
}

More can be added, for example Alert message over BLE, more fluid animation and etc.