You all may think that I am done by now! However, that is not the case!
There are a few problems I've been focusing on fixing without reducing FOV or visual quality! One of my employees (Summer, AKA the GOAT helping carry a lot of development with the headset's software) was able to make a few fixes to the design! In particular this includes adding the ability for everything to be snapped together instead of needing any epoxy!
Updates are still maybe a month out but they overall include things such as
- Better focal lengths so the entire image is taken up
- A rig that allows you to figure out the optimal focal lengths and distances for your own design
- A video explanation of how I go about creating lens designs
- A new shell design that is cleaner, smaller in dimensions and easier to put together (A v3 is in progress which will be the best of all and completely smooth) and
- A second, more minimal design WIP!
More coming soon!
(As big as it looks, this design is actually 7 x 2 5/8 x 3 inches, a bit smaller than the Quest 3!)
Discussions
Become a Hackaday.io Member
Create an account to leave a comment. Already have an account? Log In.