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WebRTC games

P2P games using WebRTC, Websockets, NodeJS, ThreeJS + CannonJS

3drobert3drobert
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  • 3drobert3drobert

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Software
ongoing project
WebRTC nodejs threejs CANNONJS websockets

This project was created on 03/17/2023 and last updated 3 years ago.

Project Logs
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  • gamemode week

    3drobert • 09/12/2023 at 02:13 • 0 comments

    another funny and essential gamemode

  • Minimalist Rocket League stadium

    3drobert • 09/10/2023 at 22:29 • 0 comments

    RL stadium and physics corrections

  • ​Rocket League progress & bridge

    3drobert • 09/09/2023 at 17:19 • 0 comments

    Rocket League gamemode progress & bridge over the no name river.

  • enlarging world size, adding water and another gamemode

    3drobert • 09/07/2023 at 18:48 • 0 comments

    Map now is sixteen times bigger. It has a river and currently in mind another gamemode Rocket League type

  • New race game enhancements

    3drobert • 09/03/2023 at 11:34 • 0 comments

    New enhancements.

    Turning on/off car front lights and server can change the scene time and the game mode view.

  • Races

    3drobert • 08/27/2023 at 23:28 • 0 comments

    Ready Beta status of multiplayer race game made in ThreeJS with SAMP style.

    Room creator is who acts as server serving the physics to other clients under WebRTC

    https://stormcolor.glitch.me

  • bingo progress

    3drobert • 03/20/2023 at 23:31 • 0 comments

  • Another WebRTC game in progress. Bingo machine

    3drobert • 03/20/2023 at 16:51 • 0 comments

  • Races like SAMP

    3drobert • 03/18/2023 at 20:40 • 0 comments

    Ready to make races with /createrace /saverace (only high level users) and start these with /newrace. When all players arrive or time is finish the next race load automatically

  • Continuing this project logs

    3drobert • 03/17/2023 at 14:58 • 0 comments

    I decided to create a new project for this.

    Ready accounts registration and in game chat which allows commands using "/". P2P server read these commands... or high level users can communicate with server database

    Last logs about it:

    3. https://hackaday.io/project/182103/log/216705-webrtc-p2p-multiplayer-games-two-cars

    2. https://hackaday.io/project/182103/log/216576-p2p-server-clients-nodejs-webrtc-signaling

    1. https://hackaday.io/project/182103/log/216093-threejs-cannonjs-nodejs-websocket-webrtc

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