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[E1][M] Diamond square output

A project log for Coaxial8or [gd0144]

Full-colour FFF? Multi-materials with unparalleled interlayer bond strength? Abrasives without abrasion?

kelvinakelvinA 08/22/2024 at 13:140 Comments

View rotated 45 degrees so that the perpendicular edges of the square are more obvious.

This is probably the best "coaxial" output shape I've had. Since the simulation is affected by the mesh, I decided to simulate the full geometry instead of using a symmetry constraint, and it only took about a minute to simulate but my residuals were much better (sub 10^-8). 

A diamond square isn't ideal but at least it's on brand and colours should be consistent on all 4 cardinal directions (e.g. the XY faces on a calibration cube) which are probably the most common.

The melt volume increases slightly, but since the path is folded over, I reduce the Z height by another 5mm.
I had to shuffle some things around but the result looks decent:
I especially like how it looks like a reverse stepped pyramid.

I've broken the sub 11 cm^3 barrier and now at 10.5 cm^3.

[Aug 23

I've changed the output to transition from a square to a circle to eek out a bit more circularity:

Left: Before. Right: After

I believe the outermost channel being circular is the most important, as it will be the one to affect interlayer adhesion the most.

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