Creation of a controller for the game Whack-a-mole
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ino - 6.25 kB - 01/09/2024 at 15:56
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The box for the game
So we had to order this card, because it has enough digital pins.
We used Tinkercad to have a first view on how we could build the circuit . The problem with that circuit is that each components are using theyre own digital pins and we have 30+ components. Meaning the regular Arduino card wasnt enough.
5/11
We realised a first prototype out of cardboard, with LED's push buttons and an analogic screen
28/11
We made a 3d model of what will look like our product.
We also studying different ways of achieving the project, wich components to use, etc...
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Silícios Lab
Ahmed Oyenuga
Ahmed Azouz
Chris Soukup
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