Squaring the circle: The areas of this square and this circle are equal to π. In 1882, it was proven that this figure cannot be constructed in a finite number of steps with an idealized compass and straightedge.
I want to decorate one of the sides of the SWAP with a graphic of one of my favorite attempts at squaring the circle. Archimedes'.
It inspires something similar to what I'm trying to do with this console. It will play arcade games with a circular screen, which will never be fully used in the game, since they were designed to be played in a 4:3 rectangular format.
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