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A project log for The super Drone Controller

hello, today we will present our project where we wanted to help diego in the use of a controller.

oabdourrahmaneoabdourrahmane 06/10/2024 at 15:050 Comments

The first problem we encountered while making our object was to reproduce the controller in 3D on fusion 360. We had not found any 3D model for this controller, but we needed a 3D model to have the right measurements and respect all the problems that we could have faced when putting our object on the controller, indeed the joystick had a telephone support on the top, we decided to release it and remove it, it had bumps on the top we had to make a support high enough to avoid bumps, So to form the 3D controller we used photos that we took with the measurements (because during the making of our object we did not have the controller available, Diego logically needed to have fun with it).

then we had to build the system, with a system that is nested with the joystick and above a system of batons, which flip/roll, by pressing the stick that protrudes from the right side the system rolls and lowers to the other side to apply a press on the corresponding button. Building the base was not very hard, but building the batons was another story, we were faced with several dead ends, from the very precise calculation of the tilt of the bar, the height, the length, overlap problems... and then fix these problems was more complicated theorically than concretely especially since fusion 360 is not so easy to use. we spent a lot of time trying to solve these problems, moreover, even if it should not impact the progress of our project, we had partials that were getting closer and closer, All these complications have not finished making our project, we are very disappointed especially that we will not be able to present anything to Diego, we who wanted to please him with an applied project, we did not complete our project.

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