V1.0 of the displays for the inside of the helmet eyes is in progress.
For this initial project I'm modifying a MyVu display headset for my needs.
The headset goes back to when the concept of wearable screens was relatively new in the consumer world but it has the advantage of offering an almost augmented reality experience, with a partially transparent display, and most importantly, is very compact.
By default, the device receives signal from an iPod which then feeds through a control board and is then fed to the headset. I have got rid of the horrific apple connectors and will be feeding a standard AV signal directly into the screens. The control panel by default also contains a 3.7v 1 cell battery but the screen will be powered via the same source as the rest of the helmet so that can go too.
I have removed the vast majority of unnecessary framework so far and have got it running with a straight AV signal through the control board. The next step is to see if I can bypass this board all together as I don't actually require any of the control features.
The feed to the eye pieces will be from a small camera discreetly fitted in the black "mouth" part of the front of the mask which will feed into a Pi Zero to overlay a practical HUD before spitting out the AV signal.
I'm hoping to have a running version of this within a week or so. Ultimately however, I will be replacing this with more dedicated eye screens which will provide a much more enjoyable user experience.
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