The firmware is maturing nicely and is at least functionally complete at this point with the addition of write support.
A fully featured tape emulator for the C64 that loads TAP files from an SD Card and allows the user to interact via an LCD and button panel.
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The firmware is maturing nicely and is at least functionally complete at this point with the addition of write support.
The Rev2 build instructions are now available on my blog:
http://sweetlilmre.blogspot.com/2015/03/building-tapuino-r2.html
Rev 2 is a simplification of the build and has fewer parts. Additionally the code is significantly more capable now.
I have also provided a schematic and board file for single layer home etching and in partnership with a great bloke from Spain who goes by the name of spcbm, provided a really nice dual layer board that includes muxing capability and a connector for a physical Commodore Datasette.
You can find code and layout files here: https://github.com/sweetlilmre/tapuino
With muxing you are able to use the Tapuino as a source / target for a real Datasette allowing you to archive tapes to .tap format and even restore .tap file to a physical tape! (pretty awesome, I had to find some tapes to try this out :))
If you want to buy a Tapuino, please support spcbm, he is selling kits and boards with my blessing. Currently he is out of stock (who knew this would be so popular!), but check the forum thread here, and perhaps PM him:
http://www.amibay.com/showthread.php?70457-Tapuino-C64-Tape-Emulator-PCBs-kit-2nd-batch
You can follow the development thread here:
http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
An updated set of build instructions for Rev2 can now be found on my blog:
http://sweetlilmre.blogspot.com/2015/03/building-tapuino-r2.html
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To be honest I find your comment really weird. If you "love life" I reckon its because you love what you are doing. I love hacking, inventing and creating. What I learned (and am still learning) by doing this project has extended my knowledge of electronics, design, software etc. significantly. I'd hardly call that counter productive and has certainly moved "the ball further down the field", at least as far as I'm concerned. Perhaps you need a hug?
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It is interesting how people cling to things from the past, not because it's better, just because it's from our past. I'm of two minds on this: some old things *are* really cool and were better than what's available today, on the flip side, time is the most precious commodity (if you love life) and it seems that dwelling in the past is counter-productive and doesn't move the ball further down the field.