Initially, our project was to create a complete tank. During the previous session, we considered this possibility but realized that it would be very challenging.
Indeed, combining actions such as firing, moving, and rotating the turret in a complex manner seemed extremely difficult, especially since we wanted our final project to be complete and polished.
This is why we decided to shift our focus to the sword project. From the very first session, we brainstormed how to approach it:
We planned to use a motion sensor attached to a sword, allowing real-life movements to be directly replicated and transmitted into the game.
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