Tennis for two HD is a recreation of the "first" (or second) video game ever created.
The original game was a fully analog circuit made from transistors and relais for 1958 and 1959 exhibitions at the Brookhaven National Laboratory as a demo.
It featured basic tennis rules, a simulation of gravity and air resistance and a smash function accelerating the ball hard at low angles.
This recreation uses 12b DACs and buffered DMA on a STM32L151 for a smooth experience and simulates an extended ball trail with multiple fading steps in comparison to other popular 8b variants which feel very digital and fake.
Basic tennis rules are implemented to let the correct player serve after scoring a point.
The power consumption is <140mW during operation at 5V and can be powered via micro USB.
The PCB can be used either as the controller directly by assembling 2 potentiometers on the board or with external controllers connected to JST connectors.




If you are interested in a set feel free to contact me and additional units may be available.
At the moment one unit is playable at the HI-SCORE museum Hannover.
Yannick (Gigawipf)
This is a fantastic reproduction design, especially the emphasis on preserving the analog feel rather than simply emulating the gameplay. Using 12-bit DACs and DMA buffering sounds like a great way to reduce the digital artifacts common in many retro reproductions. It also reminds me of how review and comparison resources like https://notgamstop.co.com/bonuses/free-spins-no-deposit-no-gamstop/ carefully evaluate different implementations and features. This helps users find the best experience. Seeing the gaming device in the HI-SCORE museum is a nice touch - I hope more enthusiasts get the chance to try it out.