That will be fine tuning :-) I know it will be hard to emulate the real movements and of course payload will be a very great handicap. I will do what's in my possibilities, all feedback is welcome to improve the final product. At first the emulator will have a lot of parameters to tune it with the hardware. Feedback is another thing, have to think about it, also servo motors are based on 180° controlled movements, I need more on some joints. Kinematics is working but not for 100%. So need time, time and again time to get as close as it gets to a real robot. It's a real challenge but fun to get deeper and deeper into it! Thanks for the feedback anyway.
It is very quiet here. I think everyone is on holiday with a cocktail at the beach. :-) while we are sitting in a room in front of our computer, a bit nerdy. That's what my wife often says. But I can't help it, it's part of my life. See Ya!
This is really nice. Are you also taking into account that the robot has inertia and the objects that it will move may have issues with inertia? The calculated path you take between 2 positions may be curved differently so the payload gets a constant acceleration, deceleration and speed.
When you move at slow speeds this is no issue but the whole point in making robots is that they move at the fastest possible rate without killing its payload and be productive.
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Your work is very fascinating.
Are you sure? yes | no
That will be fine tuning :-) I know it will be hard to emulate the real movements and of course payload will be a very great handicap. I will do what's in my possibilities, all feedback is welcome to improve the final product. At first the emulator will have a lot of parameters to tune it with the hardware. Feedback is another thing, have to think about it, also servo motors are based on 180° controlled movements, I need more on some joints. Kinematics is working but not for 100%. So need time, time and again time to get as close as it gets to a real robot. It's a real challenge but fun to get deeper and deeper into it! Thanks for the feedback anyway.
It is very quiet here. I think everyone is on holiday with a cocktail at the beach. :-) while we are sitting in a room in front of our computer, a bit nerdy. That's what my wife often says. But I can't help it, it's part of my life. See Ya!
Are you sure? yes | no
This is really nice. Are you also taking into account that the robot has inertia and the objects that it will move may have issues with inertia? The calculated path you take between 2 positions may be curved differently so the payload gets a constant acceleration, deceleration and speed.
When you move at slow speeds this is no issue but the whole point in making robots is that they move at the fastest possible rate without killing its payload and be productive.
Are you sure? yes | no