- Up to 320x240 pixels, 64-colors resolution
- 8x8 pixels tiles, 8x8 up to 32x32 pixels sprites
- Multiple video modes: PAL, NTSC and VGA
- Sound chips emulation: AY-3-8910, SN76489 and SID/MOS8580
- Supports two 8-buttons controllers
- Easy to use C-based development environment
GPU
- 80MHz Parallax Propeller P8X32A
- 32k RAM (internal)
- RGB+sync video output
CPU
- 80MHz Parallax Propeller P8X32A
- 32k RAM (internal)
- 128k RAM (external)
- Stereo audio output
Game Cartridge
- Up to 512k EEPROM for graphics
- Up to 512k EEPROM for code