I'm working on moving the primary IDE of the HackClock from CodeMirror's Python editor to the Bring Your Own Blocks-style of Blockly. I really like CodeMirror's JavaScript editor, however I found that kids generally learn just enough Python to get things working and then lose interest. Kids do keep with Scratch (or ScratchJr on iOS) however, so I think the block-based editing approach may make sense here.
Initial testing has already begun, with the blocks parsing into analogous Python scripts on the back-end. I may allow CodeMIrror and Blockly IDEs to be interchangable, with CodeMirror being the "advanced mode." We'll see how the prototypes turn out.
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