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A project log for KAPCOM

Yet another hardware controller for Kerbal Space Program. Leveraging Telemachus, Python and Arduino to drive joysticks, buttons and displays

lawnmowerlattelawnmowerlatte 04/08/2015 at 04:530 Comments

I've started working on a SketchUp design for the final enclosure, as well as thinking more critically about materials. I've got several of the buttons and switches modeled as well as the joysticks. The goal is to plan and lay out the controls and displays ergonomically and aesthetically, but also make sure the enclosure has adequate space for everything, especially the joysticks and trackball.

Once I have a layout, I can work on a style, but I'm fairly set on copying SpaceX's Dragon console style. I'm thinking of going with acrylic with the rear surface painted black. The main downside would that I would not be able to have any designs on the front. I'm trying to come up with some sort of masking process I could use to achieve the desired effect. If I can come up with something, I'd be able to frost the clear sections and backlight them and achieve a very similar look to the real thing. I'm looking into either having an image printed directly on acrylic or using die cut decals for masking. If anyone has any ideas, I'd love to hear them. I'm really trying to keep costs down, so I'd prefer not to spend a ton of money on an acrylic print.

Sometime in the next week or so, I'm going to put out a video to demonstrate the current functionality. I'm hoping the PCBs come soon, so perhaps I'll wait for that.

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