A Simple Menu System
As a demo I added a clock set menu. Here is a drawing of the menu and the value ranges:

So it is pretty simple, two levels: "Menu Item" and "Item Value". Just roll the encoder to move from one item to the next, push the button to toggle between levels. To exit the menu just toggle the done value from "N" to "Y" and push the button again. To get back into the menu, push the button (at least as long as any delays in the main loop).
The "Item Value" do have minimum and maximum vaues enforced but it does not know that February cannot have 31 days! Enter 18 for the year 2018, etc.
Here are my menu arrays:
char* menuName[]={"Done ","Year ","Month ","Day ","Hour ","Minute ","Second "};
int menuSize=sizeof(menuName)/sizeof(char*);
char menuValue[]= { 0, 0, 1, 1, 0, 0, 0};
char menuNumeric[]= {'N','Y','Y','Y','Y','Y','Y'};
char menuValueMin[]={ 0, 0, 1, 1, 0, 0, 0};
char menuValueMax[]={ 1,126, 12, 31, 23, 59, 59};
char menuLevel=0;
The menu item names include the necessary format spacing between the name and the value. And values can be numeric ('Y') or Y/N ('N').
Here is the code:
#define Clk 5
#define DT 4
#define SW 3
// Poll and debounces a Keyes rotary and push button switch
// Inputs:
// Clk (Pin A with 10k pullup resistor)
// DT (Pin B with 10k pullup resistor)
// SW (Switch without a pullup resistor)
// + (Power for pullup resistors)
// Gnd
// Exports:
// UpdateSwitch (bool) [true|false]
// Switch (byte) [LOW|HIGH]
// EncoderPos (char) [-128..127]
volatile bool UpdateSwitch=false;
volatile byte Switch=HIGH;
volatile char EncoderPos=0;
ISR(TIMER0_COMPA_vect) {
static byte testClk=(PIND>>Clk)&1;
static byte testDT=(PIND>>DT)&1;
static byte lastClk=LOW;
static byte lastDT=LOW;
static bool flagClk=false;
static bool flagDT=false;
static char encoderDir=0;
static byte testSW=HIGH;
static byte statusSW=HIGH;
static byte cntSW=0;
// Update Encoder Position
lastClk=testClk; // Save Clk
lastDT=testDT; // Save DT
testClk=(PIND>>Clk)&1; // Get Clk
testDT=(PIND>>DT)&1; // Get DT
if (testClk!=lastClk) { // Change in Clk?
flagClk=true; // Flag Clk has changed
encoderDir=-1; // Assume it is the last flag to change
}
if (testDT!=lastDT) { // Change in DT?
flagDT=true; // Flag DT has changed
encoderDir=1; // Assume it is the last flag to change
}
if (flagClk&&flagDT) { // Both flags have changed
EncoderPos+=encoderDir; // Update the encoder
flagClk=false; // Reset Clk flag
flagDT=false; // Reset DT flag
}
// Update switch with 10ms debounce
testSW=(PIND>>SW)&1;
if (testSW!=statusSW) {
statusSW=testSW;
cntSW=10;
}
if (cntSW>0) {
cntSW--;
if (cntSW==0) {
Switch=statusSW;
UpdateSwitch=true;
}
}
}
char* menuName[]={"Done ","Year ","Month ","Day ","Hour ","Minute ","Second "};
int menuSize=sizeof(menuName)/sizeof(char*);
char menuValue[]= { 0, 0, 1, 1, 0, 0, 0};
char menuNumeric[]= {'N','Y','Y','Y','Y','Y','Y'};
char menuValueMin[]={ 0, 0, 1, 1, 0, 0, 0};
char menuValueMax[]={ 1,126, 12, 31, 23, 59, 59};
char menuLevel=0;
void setup() {
// Keyes rotary encoder
pinMode(Clk,INPUT_PULLUP); // Rotary Clk (has 10k pullup)
pinMode(DT,INPUT_PULLUP); // Rotary DT (has 10k pullup)
pinMode(SW,INPUT_PULLUP); // Rotary SW (has no pullup)
pinMode(2,OUTPUT); // Rotary + (supply power to encoder)
digitalWrite(2,HIGH); // Turn on power for rotary encoder
// Turn on polling ISR
OCR0A=0x80;
TIMSK0|=1<<OCIE0A;
Serial.begin(9600);
while (!Serial);
Serial.println("Rotary encoder and push button example");
Serial.println("ITEM VALUE");
Serial.print(menuName[EncoderPos]);
if (menuNumeric[EncoderPos]=='Y') {
Serial.println(menuValue[EncoderPos],DEC);
} else {
if (menuValue[EncoderPos]!=0) {
Serial.println("Y");
} else {
Serial.println("N");
}
}
}
bool processMenu(void) {
static char lastPos=0;
// If push button pushed toggle menuLevel
if (UpdateSwitch) {
UpdateSwitch=false;
if (Switch==LOW) {
// Re-enter menu if button pushed (for long enough)
if (menuLevel==-1) {
menuLevel=0; // Item menu
lastPos=1; // Trigger menu update
EncoderPos=0; // Done
menuValue[0]=0; // N
} else {
// Toggle menu level
menuLevel=1-menuLevel;
if (menuLevel==0) {
// Save item menu position
EncoderPos=lastPos;
// Exit menu if done!
if ((EncoderPos==0)&&(menuValue[EncoderPos]!=0)) menuLevel=-1;
} else {
// Set value for edit menu
EncoderPos=menuValue[lastPos];
}
}
}
}
// If encoder turned
if (menuLevel==0) { // Select menu item
if (lastPos!=EncoderPos) {
if (EncoderPos>=menuSize) EncoderPos=0;
if (EncoderPos<0) EncoderPos=menuSize-1;
lastPos=EncoderPos;
Serial.print(menuName[EncoderPos]);
if (menuNumeric[EncoderPos]=='Y') {
Serial.println(menuValue[EncoderPos],DEC);
} else {
if (menuValue[EncoderPos]!=0) {
Serial.println("Y");
} else {
Serial.println("N");
}
}
}
} else if (menuLevel==1) { // Edit menu item value
if (menuValue[lastPos]!=EncoderPos) {
if (EncoderPos>menuValueMax[lastPos]) EncoderPos=menuValueMin[lastPos];
if (EncoderPos<menuValueMin[lastPos]) EncoderPos=menuValueMax[lastPos];
menuValue[lastPos]=EncoderPos;
Serial.print(menuName[lastPos]);
if (menuNumeric[lastPos]=='Y') {
Serial.println(menuValue[lastPos],DEC);
} else {
if (menuValue[lastPos]!=0) {
Serial.println("Y");
} else {
Serial.println("N");
}
}
}
}
return (menuLevel!=-1); // Return true if menu active
}
void loop() {
int i;
if (!processMenu()) { // Menu not active
// Present the results
for (i=0;i<menuSize;i++) {
if (menuNumeric[i]=='Y') {
Serial.print(menuValue[i],DEC);
} else {
if (menuValue[i]!=0) {
Serial.print("Y");
} else {
Serial.print("N");
}
}
Serial.print(" ");
}
Serial.println();
delay(3000);
}
}
Magic
Discussions
Become a Hackaday.io Member
Create an account to leave a comment. Already have an account? Log In.