June already! Not entirely sure where May went, but another great month of growth and progress for Speeduino.
I've spent a lot of time on hardware design again this month trying to get the Pro boards done for testing. Whilst this is close for a first batch, it's looking like it will now be some time in June. The initial boards will be a 48-pin plug and play for a NA6 Miata/MX-5 simply because it will allow me to test easily and quite a few people have been asking me about this. It will share all the same circuity as the generic Pro board though.
The 0.4.1 boards are now also up on the store for sale. I don't yet have kits prepared, but this should happen in the next week or so. For those who have ordered and are awaiting shipping on your board/s, my apologies for the ~1 week delay, I've been somewhat swamped with orders which is both a good and bad thing
There have also been some simplifications and general improvements to the VR conditioner board design. This follows some decent real world testing that shows the new design to be working well.
As for the firmware, I was all ready to say that as I'd been focussing on hardware that it'd been relatively quiet, but the last week and a half or so has seen a LOT happen. Major changes this month:
- Multiply MAP option added. This takes the MAP reading as a percentage of the barometric pressure and applies it directly in the pulse width calculation with the result that the VE table is 'flattened'. This can help in tuning higher boost applications as well as potentially allowing for more control at idle.
- Option of locked timing during cranking on the 4g63 and basic distributor decoders. Due to their low resolution, these decoders can have issues with accurate timing during cranking and this option allows the coil firing to be locked to the trigger pulses.
- Many improvements to closed loop idle (And the PID controller in general)
- Fixed an issue that could prevent the hard rev limiter from engaging
- HIGHLY experimental closed loop boost control
- Fixes for issues identified by kimdrummel with the dual wheel decoder
For those out there who use Facebook, there's now an official project page at: https://www.facebook.com/Speeduino/
Feel free to share I encourage everyone to Like and Share the page to help get the Project out there a little more
This page complements the existing support group that was created a couple of months ago.
On a somewhat related note, the TunerStudio 3 beta continues to be updated frequently. Just as early warning, as soon as the 3.0 release is made, Speeduino will switch to requiring this rather than the 2.x versions. This is because TS3 includes an official signature for Speeduino and there will be changes made in the code to utilise this which will mean that older versions will not connect.
So that's about it for now. As always, the new firmware can be found on the wiki at: http://speeduino.com/wiki/images/a/a3/Speeduino_May16.zip
Remember to always update your ini file when you load a new version!
Discussions
Become a Hackaday.io Member
Create an account to leave a comment. Already have an account? Log In.