Made the changes to eliminate the part light ring and moved the main light ring out of the camera's FOV.
Mirror arm width was tweaked now that I don't have to clear the light ring gap. This allows for rotation of larger parts. I think I'm up to rotating 24mm parts at up to 14mm of depth now, but I'll check for sure once I have it assembled.
The end mirror is 8mm wider and 4mm taller than it was before to reflect more light onto the part.
I also updated the mask in front of the camera to be three slits with a gap, instead of a smooth 'light pipe' like it was before.
![](https://cdn.hackaday.io/images/3875011537920585245.png)
Body lost 1mm of height overall for additional board clearance, the camera mount was tweaked a little, and the light ring mount was moved down since the new ring spans the body to get out of the camera FOV.
![](https://cdn.hackaday.io/images/6672261537920677307.png)
The new part light ring. It was considerably harder to design that the other rings actually. To get the rounded ends more than doubled the code size.. :)
![](https://cdn.hackaday.io/images/188031537921023702.png)
Printing the ring and arm first, and we'll see where the camera FOV ends up before I print the body again.
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