October: conceived of the idea
October: built the first prototype
December: miniaturized the prototype
January through March: absolutely nothing
April: revisited the math and improved the stress-sensing algorithm (which code will eventually be made available publicly as soon as I master the squelch algorithm; anyone who wants to help can have it now).
By August 2015: to complete the three main tasks required.
By November 2015: to complete playtesting with a statistically significant number of individuals from all subgroups (that's a large number).
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