Yeah, it's somewhat like minetest (which I recommend), but I'm currently planning on using Rust compiled to WebAssembly for plugins and it will use HashLife as a representation for the world, to improve performance. My latest code is https://github.com/programmerjake/hashlife3d
I'm not currently working on Voxels because I'm working on another project which is taking up most of my time: building an open-source RISC-V GPU that supports Vulkan.
Yeah, it's somewhat like minetest (which I recommend), but I'm currently planning on using Rust compiled to WebAssembly for plugins and it will use HashLife as a representation for the world, to improve performance. My latest code is https://github.com/programmerjake/hashlife3d
I'm not currently working on Voxels because I'm working on another project which is taking up most of my time: building an open-source RISC-V GPU that supports Vulkan.
See https://salsa.debian.org/Kazan-team/kazan
https://www.crowdsupply.com/libre-risc-v/m-class
https://libre-riscv.org/3d_gpu/