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Voxels

3D sandbox game that aims to be Minecraft compatible (functionality-wise)

jacob-lifshayJacob Lifshay
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  • jacob-lifshayJacob Lifshay

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  • Voxels
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ongoing project
c++ linux windows Android minecraft SANDBOX

This project was created on 07/30/2015 and last updated 10 years ago.

Description

A open-source 3D sandbox game written in multi-threaded cross-platform C++11

Project Logs
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  • Released Version 0.7.6.1 Alpha

    Jacob Lifshay • 05/30/2016 at 06:42 • 0 comments

    Rewrote build system.

    Currently supports Android, Windows, and Linux.

    View Release On GitHub

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Jacob Lifshay wrote 04/08/2019 at 19:19 • point

Yeah, it's somewhat like minetest (which I recommend), but I'm currently planning on using Rust compiled to WebAssembly for plugins and it will use HashLife as a representation for the world, to improve performance. My latest code is https://github.com/programmerjake/hashlife3d

I'm not currently working on Voxels because I'm working on another project which is taking up most of my time: building an open-source RISC-V GPU that supports Vulkan.

See https://salsa.debian.org/Kazan-team/kazan

https://www.crowdsupply.com/libre-risc-v/m-class

https://libre-riscv.org/3d_gpu/

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