Played with RPi Camera Board recently to see if it can be used for simple image-recognition.
Here is the result:
This is produced by this python script using picamera module to capture the image, ZBar bar code reader to find qr-codes and pygame was used to draw stuff. Latency is around 1 sec using 1024x768 image size.
I've realized there exists a problem with using see-through augmented-reality displays: if you need to draw something over a real object, you need to account for the camera offset from the display, which is important for close distances. I don't know how to calculate the correction dynamically without some kind of distance-detection hardware (the best would be to use a depth-sense camera... maybe they need to make one which is RPi-compatible).
I'll try to make a small demo video soon.
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Camera offset was something addressed by Steven Mann when designing his EyeTap hardware. His solution might be difficult to implement, but it's worth looking up.
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