I hadn't really looked into the amount of EEPROM "save" memory that the STM32F103 series chips had, but I assumed that it had some, and that it would be comparable to the AVR chips, which have ~1k in Arduino.
I was wrong.
It has some storage for registers for power-down sleep conditions, but that's only around 20 bytes. One patch on this system is going to be 16 bytes, fully packed, so that really doesn't help.
So I looked into whether it would be possible for my program which is in Flash memory to actually save data to Flash.
It does appear to be possible!
I found a fine article here on how to do it.
I haven't tried it yet, but I'll be updating this log entry as soon as I do!
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