Added a vector graphics controller in the fpga with 4K dedicated ram for 1024 vector end points.
Now it uses 3x MPC4822 12bit dacs for all channels.
It produces the x,y,z output signals that I feed in my recently acquired HP-1330A X-Y Display Monitor.
I implemented the Bresenham's line algorithm in the fpga to draw a line from the previous drawn point to the last one.
I converted the Astro java demo game for vector graphics!
Raster and Vector graphics are totally independent and can display concurrently.
The following picture was taken before implementing the line draw algorithm:
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