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More displays, switches and stuff
05/08/2014 at 20:04 • 0 commentsI still have some "kinks" to work out, but it's working quite ok... unless the number is bigger than a 32-bit integer of course :)
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MOAR DISPLAYS
04/18/2014 at 23:41 • 0 commentsAdded one more display and rewrote some of the functions to be a bit more clever, also added support for decimal places.Sorry for the horrific picture quality, Nexus 5 potato and it's 01:40 so the lighting isn't awesome.
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Rudementary frame
04/18/2014 at 12:49 • 1 commentI've built a rudementary frame from Meccano and a piece of flooring for testing with some of the displays... it looks like crap:
Sorry for the phone quality.
LED Displays; the lower displays speed, the upper one is altitude in meters. The analouge meter is displaying battery charge.
The buttons are hooked up to various things like SAS, RCS and so on. Some of these will have lighting when activated and some will be toggle switches on the finished build.
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Ingame data displays
03/08/2014 at 20:57 • 0 commentsI managed to get my altitude to display by using a pythonprogram(https://github.com/dunz0r/KCC/blob/master/Display/printToSerial.py) which reads data published via an http-socket from the awesome KSP-plugin by Richard Bunt called Telemachus(https://github.com/richardbunt/Telemachus).
The program's fairly ugly at the moment, but it will become more polished as I go along.
Below is a video showing the altitude on the display
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Showing actual numbers on the display
02/27/2014 at 14:29 • 0 commentsGot sexy numbers counting up/down today on the display. The function isn't horrible effective I suspect, but it'll do for now.
Counter <- Video
Code here:
https://github.com/dunz0r/KCC/commit/05e66d43d1abbe1c81eeb4ba953324d010d8a445
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Display testing
02/23/2014 at 15:17 • 0 commentsDisplay connected via SPI and seems to be working fine. The display is using a MAX7219 and was bought for cheap over at http://dx.com.
Need to add prefix display and a function to display an integer instead of having to adress every segment by itself, like I'm doing now.
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First test
02/23/2014 at 14:26 • 0 commentsI've made a first test with the matrix and buttons, everything seems to be working, might need some hardware debouncing on the toggle switches though.