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Memory management
05/29/2020 at 17:29 • 0 commentsI've learned that my code for this (and a subsequent project) was apparently sub-optimal for microcontroller programming. Despite being conscious of the scope and duration of my variables, it seemed that iteratively creating and destroying variables in a loop was somehow running the UNO out of memory. That's why my Tetris game (and scrolling Marquee, now fixed) would suddenly stop after just a few iterations.