Let's start by taking stock of where I'm at and where I've been.
I took a screencap from the movie, popped it into a 3-D CAD program, traced the shape, and attempted to extrude it and carve it to make it something that would fit the Adafruit parts I bought when neatly stacked while also resembling Eve.
The design I came up with ended up with a couple of zero-width walls. A kind acquaintance offered to help me machine it out of a block of plastic I acquired, but the 1.5" throw 1/16" mill bit we were using snapped before we finished. My various 3-D printing attempts failed because slicing and the aforementioned zero-width walls.


I once thought I could stack components together in the pocket with little to no thought for how to wire them together, but, well, I was very wrong--especially given the thicker wire I had on hand and the number of wires needed to connect the screen.





I even made little 3-D models of each to subtract from the overall shell design, but that didn't leave any room for wiring. Further, due to Eve's head's shape, I think I'll have to clip the corners of the OLED's glass sheet to get it to both fill the face area and stay within the head.
I have little software to speak of, but software is one of my strengths (animation less so, but I've learned some patterns recently that help).
Discussions
Become a Hackaday.io Member
Create an account to leave a comment. Already have an account? Log In.