After several changes of ideas, exploring interactive art, a modern lamp shaped like a cloud, and even an interactive maze made of cardboard, we ultimately settled on a Piranha Plant-shaped lamp. Our goal was to faithfully recreate the iconic game plant while turning it into a functional and stylish object. To achieve this, we integrated sensors: one to control the up and down movement of the Piranha Plant in the tunnel, similar to the game, and another to activate the lighting feature located in the head of this famous plant.