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Phase 3 - 18/04/2024 TO 2/05/2024
05/29/2024 at 21:23 • 0 comments -
Phase 2 - 3D modeling and Codind - 21/03/2024 to 11/03/2024
05/29/2024 at 20:52 • 0 commentsPhase 2 - Testing and Implementation: This phase was focused on ensuring that the 3D models and code worked together effectively to create a functional and reliable product.
- 3D Modelling: We used CAD software (Fusion 360) to create detailed 3D models of the fidget toy. These models were then used to 3D print physical prototypes. We tested these prototypes for ergonomics, durability, and user satisfaction.
- Code Integration: We developed and tested the software necessary to operate the toy’s electronic components, ensuring that the mini piano, snake game, light bulb, wheels, and changeable RGB bulb functioned as intended. This included debugging and refining the code to achieve seamless operation.
1. Designing and 3 Modelling
Gear
Threads
2. Electronic and Code Integration
Home-made Rotary encoder
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Phase 4 - 2/05/2024 to 16/06/2024
05/29/2024 at 20:39 • 0 comments• Final Phase: Refinement and Production:
In this phase, we focused on finalizing the design and preparing for mass production. Key activities included:
• Design Refinement:
Based on feedback from the testing phase, we made final adjustments to both the physical design and the software. This involved enhancing the user interface, improving the durability of components, and ensuring the toy is as user-friendly as possible.
• Material Selection:
We selected the best materials for mass production, balancing cost, durability, and user comfort. This included choosing high-quality plastics, reliable electronic components, and safe, non-toxic finishes.
• Quality Assurance:
We implemented a thorough quality assurance process to ensure each toy met our high standards. This included rigorous testing of each unit for functionality, durability, and safety.
• Production Planning:
We developed a detailed plan for mass production, including sourcing suppliers, setting up manufacturing processes, and establishing distribution channels.Conclusion:
Our fidget toy project has successfully progressed through several critical phases, each aimed at ensuring the final product meets the needs of users who experience anxiety and stress. By focusing on both the technical and physical aspects of the toy, we have created a product that is not only functional but also enjoyable and easy to use. The final phase of refinement and production has ensured that the toy is ready for market, with high-quality standards maintained throughout the process.Key Takeaways:
• Holistic Design Approach: By integrating user feedback, rigorous testing, and iterative improvements, we ensured that the toy addresses the real needs of individuals seeking stress relief.
• Quality and Durability: Our focus on quality assurance and material selection guarantees a durable and reliable product.
• User-Centric Features: The combination of fun, interactive, and portable elements makes the toy highly appealing and effective for our target audience.Future Directions:
• Market Launch: With the final product ready, the next steps include marketing, distribution, and gathering post-launch feedback to further refine the product.
• Feature Expansion: Based on user feedback, we may consider adding new features or developing additional modules to enhance the toy’s functionality and appeal.Our fidget toy aims to offer a practical solution for managing anxiety and stress, enhancing the well-being of users through its enjoyable, engaging, and easily portable design. By integrating various interactive features, rigorously testing the prototypes, and prioritizing both electronics/programming and modeling/build, we ensure a high-quality final product that caters to different preferences and needs.
Feel free to adjust or expand on any sections as needed!
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Phase 1 - Rapid Prototyping 14/03 - 21/03
03/20/2024 at 21:04 • 0 commentsPhase rapid prototyping :
1.Modelling the prototype for a light bulb :
The light bulb is just a prof of concept so that you can create your own custom design for your light bulb, this light can be changed through the 3 gears on the side : each gears represents the following colours RED, GREEN and BLUE.
Here is the basic design that we have 3D modelled
2.Modelling the prototype for the gears :
First design of a gear and it's axel : Crucial part was how to fix a rotating wheel with an axis
3. Prototype of the first changeable Module - The great maze
We wanted to create a fun and always loved game the mazes to entrain you during your commutes or even at work ( don't tell your boss that you got the greatest of toys hahah )
The maze is one of the three module that we will propose.
- Laser Cutting 21st of march
4. Coding Snake game
This a one of the most famous game in the just in the size of your hands,The code of snake is in process....Pleaseeeee wait Thanks
5. Preparing to Order Parts
- Panification of our new needs to continue our project.
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Phase 1 - Rapid Prototyping 7/03/2024 to 13/03/05
03/13/2024 at 19:01 • 0 commentsPhase 1 - Fast prototyping
This Phase consisted on testing and doing proofs of concept to have a better build final product
Testing and Proof of Concept Phase: In this phase, we conducted various tests and developed proofs of concept to refine the design and functionality of the fidget toy. This involved:
- User Testing: Gathering feedback from potential users to understand their preferences and areas of improvement.
- Prototype Development: Creating and evaluating multiple prototypes to identify the best materials, dimensions, and feature integrations.
- Functionality Testing: Ensuring that all interactive components work seamlessly and contribute effectively to anxiety and stress relief.
- Iterative Improvements: Making continuous adjustments based on testing outcomes to enhance the final product’s build quality and user experience.
1. Down sizing the box
Our last prototype was 150x150x150 this size was unpracticable and way to big to use. we decided to make it smaller and way way better than the last time, get ready for the greatest toy that will have in your hands.
Our goal during this stage is to make sure that every module works perfectly together and that the down sizing of the project is first possible by dividing the volume by 2 (20%).
For rapid prototyping we will use the laser cuter for the big parts like the box.
2. Deciding on our priorities
We identified two crucial aspects of our project to ensure its success:
- Electronics and Programming:
This aspect focused on the integration and functionality of electronic components and the development of software to control interactive features.
- Electronics: We selected and tested components such as microcontrollers, sensors, and LEDs to ensure reliable performance and compatibility.
- Programming: We developed and refined software for the mini piano, snake game, and other interactive elements. This included coding for responsiveness, user interface, and ensuring seamless integration between hardware and software.
- Modeling and Build:
This aspect focused on the physical design and construction of the fidget toy to ensure it is ergonomic, durable, and aesthetically pleasing.
- Modeling: Using CAD software, we designed the toy's physical structure, ensuring it was both compact and user-friendly. We paid special attention to the placement of electronic components to optimize functionality and ease of use.
- Build: We created prototypes using various materials to test the design's practicality and durability. This involved 3D printing and other fabrication techniques to produce a high-quality final product.
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Phase 0 - Specifications - 29/02 to 7/03
03/13/2024 at 16:16 • 0 commentsPhase 0 - Specifications :
Project Overview - Create an interactive experience for anxious people.
Our objective is to create an interactive experience for anxious people so that they feel more calm and comfortable in stressful environments.
Our product is an anti-stress toy that is :
- Fun to play with
- Interactif
- Modular
- Portable
Scope - Updating old prototype
Specification Phase: During this phase, we determined the optimal size for the fidget toy and outlined its primary features. Our goal was to ensure the toy is both functional and convenient to carry. The features we decided on include.
Parts kept :
- Piano ( 5 buttons to plays sounds )
- Gears ( 3 gears that allows to change LED RGB colours )
- Light Bulb
Parts left out :
- Distance sensor ( changing the brightness of the light )
- interactive Art ( Servo Motors + Joystick)
New Parts added :- Snake game ( joystick and
- Customizable module
Functional Requirements - Project requirements - Organization and Planning
Functional requirements Non-functional requirements Objective Piano, Gears, Modules aesthetic End Results finished product ready for production looks Focus Functional electronics and final product done Easy to fix Essentials Piano, Gears, Light Bulb, Modules easy to enter the box Testing Code, Fast prototyping structural capability Validations NEEDS TO WORK