For the past week, I've been programming a solution to bring spacemouse emulation to KMK.
Red ESP32-S2-WROOM with Type C
Immediately upon receiving this board, I got to work on adding it to CircuitPython's supported board list, because it's surprisingly not there and there's no other boards that is essentially a S2-WROOM breakout. Long story short, I was getting MemoryError on both cpy 8 and 9, as well as discovering that pin IO38 was defective on the chip.
The long story
First I followed how to use esptool.py to communicate with the board. had to modify my PATH because I was calling MSYS Python, meaning that it was creating a linux style .venv instead of Windows.
Next, I was making a new board entry and compiling cpy 9 for espressif and then using esptool.py to flash firmware.bin. I set up the pins in Pog and got this:
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All other pins were over 3.25, most being 3.28 volts when not in the chord map, and a few mV above 0 otherwise. However, IO38 was precisely 3.202V (when out of the map), so I think there's something wrong with the chip.
Moving on, I heard pan was fixed so I tested it out and Windows 10 22H2 still complained.
Unexpectedly, I started getting hit with MemoryError, so I went to compile cpy 8, which was a can of complaints most likely because I didn't do make clear board=[boardname]. I was doing things like deleting the .espressif directory and removing all submodules when WSL unexpectedly folded and the git repo seemed corrupt.
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Still memoryless, which doesn't make much sense as the RP2040 has less RAM but it worked fine.
RP2040
So the plan now is to use an RP2040 along with a 16 channel mux:
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It's probably for the best, since it's got a more linear ADC and more support since it has ARM cores and is the keyboard community's new favourite. For some reason, I had to swap the diode orientation again and it's because it was incorrect till Pog v1.8.2.
SpaceMouse for KMK
Here are all the USB HID descriptors that I found:
- https://github.com/openantz/antz/wiki/3D-Mouse
- https://github.com/ouser555/qmk_spacemouse/blob/main/qmk_firmware/tmk_core/protocol/usb_descriptor.c
- https://github.com/AndunHH/spacemouse/blob/main/SpaceNavigator.md
- https://github.com/AndunHH/spacemouse/blob/main/spacemouse-keys/SpaceMouseHID.h
- https://pastebin.com/GD5mEKW6
- https://thingswemake.com/six-degrees-of-syncopation/
- https://github.com/joshsucher/six-degrees-of-syncopation/blob/main/spacemouse_pro_emulator/boot.py
- https://www.cs.cornell.edu/~curran/articles/space_navigator_quirk/
- https://forum.3dconnexion.com/viewtopic.php?t=9827
- https://stackoverflow.com/questions/30805483/stm32-usb-hid-reports
- https://taoofmac.com/space/blog/2024/05/18/2000
My main search query in Google was:
"Usage (Multi-axis Controller)"
After 3 or so hours, I had understood enough to have an idea on what could be wrong with the AC Pan descriptor, and it worked!
I decided to use the logical minmax range of 500 instead of the more common 350 since 3DxWare supports values of -512 to +511 (signed 10b int).
0x16, 0x0C, 0xFE, # Logical Minimum (-500)
0x26, 0xF4, 0x01, # Logical Maximum (500)
0x36, 0x00, 0x80, # Physical Minimum (-32768)
0x46, 0xFF, 0x7F, # Physical Maximum (32767)
# where 0xF4, 0x01 encodes the 2byte number 0x01F4 (500) for example
One report floating on the internet has an incorrect comment, as the bits correspond to -32768/32767 respectively:
0x16, 0x00, 0x80, # Logical minimum (-500)
0x26, 0xff, 0x7f, # Logical maximum (500)
I decided to use the report on newer devices, which have one large report on ID1 instead of a translational and rotational on ID 1 and 2 respectively. It's easier to implement and more likely to be supported for longer.
I then went into circuitpython's device.c to pick out the descriptors, as the keyboard, pointer and consumer control descriptors now needed new report IDs.
I joined the KMK Zulip because I was tracking down an issue that didn't even exist. I was wondering how I could connect class SixAxis to SixAxisDeviceReport, not knowing I already did. I was then testing to see if it was sending PointingDeviceReports since I just copypasted the code and did the modifications.
For some reason though, a single scroll event moved MUCH larger than it should, which is 7 in the below excel spreadsheet:
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I'd go down to 1555 but only come back up to 13 for some reason. The solution was to append the SIX_AXIS device at the end. Not sure why it makes a difference.
Some buffer byte fixing later and I got this in the 3Dconnexion Viewer:
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Subsequently, I implemented an extension to get the LED status:
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And just a few moments before writing this log, I implemented the spacemouse_keys module. I initially intended to only expose the 2 buttons in 3DxWare but also added control for all 6 axes similar to mouse_keys. Buttons in 3DxWare change based on the application:
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I didn't bother with implementing the buttons for a SpaceMouse Pro Wireless or Enterprise because a) there are already so many positive reviews of the Compact / Wireless (see below) -- so surely 3Dconnexion knows their market is fine with 2 buttons...
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...b) the button map has a few asterisks, thus it sounds tough to validate implementation correctness, and c) 3DxWare supports radial menus of 4 or 8 buttons, and when you move the cursor in its direction, the action will execute:
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So, theoretically, you could probably macro up
- open radial menu
- move mouse
- move mouse back
to get 16 per-application buttons.
Everything seems to work, so I've submitted a pull request.
[The Next Day]
Oh, when looking at this TAO Of Mac post, I found the button mappings in pyspacemouse.py, such as the Pro Wireless:
ButtonSpec(channel=3, byte=1, bit=0), # MENU
ButtonSpec(channel=3, byte=1, bit=1), # FIT
ButtonSpec(channel=3, byte=1, bit=2), # TOP
ButtonSpec(channel=3, byte=1, bit=4), # REAR
ButtonSpec(channel=3, byte=1, bit=5), # FRONT
ButtonSpec(channel=3, byte=2, bit=0), # ROLL CLOCKWISE
ButtonSpec(channel=3, byte=2, bit=4), # 1
ButtonSpec(channel=3, byte=2, bit=5), # 2
ButtonSpec(channel=3, byte=2, bit=6), # 3
ButtonSpec(channel=3, byte=2, bit=7), # 4
ButtonSpec(channel=3, byte=3, bit=6), # ESC
ButtonSpec(channel=3, byte=3, bit=7), # ALT
ButtonSpec(channel=3, byte=4, bit=0), # SHIFT
ButtonSpec(channel=3, byte=4, bit=1), # CTRL
ButtonSpec(channel=3, byte=4, bit=2), # ROTATION
Or the Enterprise:
ButtonSpec(channel=3, byte=1, bit=0), # MENU
ButtonSpec(channel=3, byte=1, bit=1), # FIT
ButtonSpec(channel=3, byte=1, bit=2), # T IN SQUARE
ButtonSpec(channel=3, byte=1, bit=4), # R IN SQUARE
ButtonSpec(channel=3, byte=1, bit=5), # F IN SQUARE
ButtonSpec(channel=3, byte=2, bit=0), # SQUARE WITH ROTATING ARROWS
ButtonSpec(channel=3, byte=2, bit=2), # ISO1
ButtonSpec(channel=3, byte=2, bit=4), # 1
ButtonSpec(channel=3, byte=2, bit=5), # 2
ButtonSpec(channel=3, byte=2, bit=6), # 3
ButtonSpec(channel=3, byte=2, bit=7), # 4
ButtonSpec(channel=3, byte=3, bit=0), # 5
ButtonSpec(channel=3, byte=3, bit=1), # 6
ButtonSpec(channel=3, byte=3, bit=2), # 7
ButtonSpec(channel=3, byte=3, bit=3), # 8
ButtonSpec(channel=3, byte=3, bit=4), # 9
ButtonSpec(channel=3, byte=3, bit=5), # 10
ButtonSpec(channel=3, byte=3, bit=6), # ESC
ButtonSpec(channel=3, byte=3, bit=7), # ALT
ButtonSpec(channel=3, byte=4, bit=0), # SHIFT
ButtonSpec(channel=3, byte=4, bit=1), # CTRL
ButtonSpec(channel=3, byte=4, bit=2), # LOCK
So I'm starting to suspect that
Devices are NOT 'N-key Rollover' capable, meaning that there is a limited range of key combo's that generate valid events:
- eg. On SME if you press T+F+FIT you will get an erroneous button event, (value = 105, the 'V3' button).
refers to the physical button array, and not the HID reports.
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