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GEE-WIZ Rides Again

Introduced in 1923, these horse racing simulation games employed a unique flywheel engine to propel the six tinplate horses up an incline.

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For anyone that follows my work, or has even briefly checked out the projects I have posted, reproducing a game from the 1920s is not exactly in my wheelhouse, even if the game is a kind of "simulation". Never-the-less this artifact from the distant past caught my eye and once it was in my head I couldn't resist taking a crack at making a replica.

Inspiration

For some reason the mysterious YouTube algorithm started adding "restoration" videos to my feed. There are a lot of practitioners posting their amazing work making old things new again. In general I find the flow of these videos very relaxing. There is typically no dialog, just the sounds and video of a competent craftsman going about their business. The before and after images are remarkable.

I don't know why the video "Restoration of a 1920s horse racing game GeeWIZ" by MW Restoration caught my eye, but I'm glad it did. I mean I am interested in vintage things, but typically computer related not toy related. Never-the-less I watched the whole video and if you made it this far I would recommend that you do too.

There were many interesting facets to the video, but a few that jumped out at me.

  1. This person has some very cool tools.
  2. Sand blasting the old paint and rust off of the parts was fascinating. I had never seen this done before and to me it was like magic.
  3. The cleaned up parts were then powder coated. Again another process that was new to me. I liked the way the author (editor) would cut the scenes of the dull powder instantly melt and flow, forming a solid, shiny, durable coating. (My understanding is that tis process takes some number of minutes.)
  4. And finally at the end, with the GEE-WIZ completely and beautifully restored, the author wound some string around the the shaft adjacent to the flywheel and pulled. Immediately the horses started lurching up the incline in fits and bursts. 

It was at that point that I sat up and said WTF. How was this happening? Needless to say for me the hook was set.

The Little Engine That Could

The mechanism for propelling the horses up the incline is both simple and elegant. A flywheel is attached to a shaft that is square on one side and round on the other. The round part has a hole drilled through and a "washer like" disk attached near the end of the shaft allowing a string to be threaded then wound around the shaft between the flywheel and the disk. 

The square part of the shaft sits at the lowest part of the incline below six channels that represent a straight race-track. Each channel holds a sheet-metal outline of a horse and rider which sit on top of a "sled". 

A "race" is started by winding a string onto the axle which is mounted by the starting line, and pulling it to spin the flywheel. Each channel contains a captive ball-bearing which, when struck by the angled faces of the square shaft, is thrown against the horse sled, pushing it forward. The ball then rolls back down the incline until it reaches the axle and is again thrown uphill along the channel to hit the horse sled. Here is a patent for the GEE-WIZ.

I was lucky enough to find a GEE-WIZ on eBay for a reasonable price that was also in really good shape. The "engine" image above is from my unit. You can see that it has been well used. Here is my GEE-WIZ in action right out of the box (no restoration required :-) 

Remarkable given that the game is at least 80 years old! 

Planning

I knew that making a GEE-WIZ would involve reproducing the flywheel based engine. Only one problem there, I have never done any metal work. The makerspace that I am a member of (Kwartzlab) has a well appointed Machine shop, and talented members that can help me get going, but I get the impression is that the GEE-WIZ "engine" isn't exactly Machining 101. 

One of my lab mates pointed out that PCBWay now offers CNC Machining. Like their PCBs, they offer an Instant Quote feature where you can upload a STEP file of your part, choose your material (steel, copper, aluminum, etc.) and finish, and get an estimate of the cost. So I created a model of the flywheel engine in Fusion .

I uploaded the model's STEP file to PCBWay, chose stainless steel as my material and a quantity of 1 and here is a screen shot of a quote produced.

There is one caveat though. Its a...

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  • Engine X2

    Michael Gardia day ago 0 comments

    The CNC'd Engine arrived from PCBWay.

    Fortunately I didn't mess up the model and the reproduction looks perfect. I think its so cool that such a service exists. I verified the new engine by installing it into my original GEE-WIZ and it worked great. 

  • Finish Line

    Michael Gardi5 days ago 0 comments

    The finish line for the race is simple but cool. There is a frame that holds a pop-up flag for each horse.

    The model is pretty straight forward. Flags are held in place with a length of .7 mm piano wire. I did add some "spacers" to keep the flags centered in their lane and to lock on the piano wire.

  • Track

    Michael Gardi5 days ago 0 comments

    You'll notice in the Body log that all of the small slots used to hold the track "fences" in place have been faithfully reproduced with one caveat. The width of the slot has been increased slightly to 1.2 mm to accommodate my 3D printed railings. 

    Again the rails had to be printed in two pieces because build plate. In addition the vertical rail and the rail "cap" that goes on top were printed separately so that the vertical piece could be printed on its side to maximized the strength of the tabs used to attach them to the body. Like the body the splits between the cap and rail were in slightly different positions to strengthen the join when they are glued together.

  • Colored Pieces

    Michael Gardi5 days ago 0 comments

    Each horse has a unique color and a corresponding betting disk and pop-up winner flag of the same color.

    The horse and sled are two different pieces. You'll notice that the horse sled has some holes. This is because the 3D printed horse with sled is half the weight of its tin equivalent (4g). When I first tried my reproduction the horses shot up the track way too fast because they were too light. So I populated the holes with some 3.8 mm tungsten balls (used for fly fishing apparently) which brought the weight up to 4g. This worked much better. Still a bit fast, which I suspect is a result of less friction between the horse and track in my reproduction. Still a work in progress.

  • Body

    Michael Gardi5 days ago 0 comments

    Staring with the main body.

    The main design decision here is that the body had to be printed in two parts simply because my build plate was not big enough. Having said that I did create mounting tabs so that the bottom parts of the base could be bolted together. Another decision was to also create two additions parts that are glued to the base. The split location for the bottom and top parts are in slightly different locations to reinforce the split when they are glued together.  There are also cutouts in the top part to mount the "betting" disks with their divider bumps.

  • Build Details

    Michael Gardi04/03/2025 at 00:16 0 comments

    In the following logs I'm not going to go into much detail. Basically I just want to highlight some of the design decisions that I made. 

View all 6 project logs

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