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Pulsed Offset Gyroscopic Drive: Sim to Hardware

Pulsed angular velocity on offset races produces 15.5 N directional force bias (60x ratio). Vibration-driven, not reactionless. Prototype

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Pulsed offset gyroscopic drive — masses on a circular race offset from the spin axis, motor pulses spin speed in sync
with rotation. Breaks time symmetry of centrifugal force, producing persistent directional force on the frame.

Not reactionless — vibration-driven locomotion. Needs surface coupling for displacement.

GPU sim (Taichi/CUDA): three counter-rotating pairs at 120 deg, 3x pulse frequency = 15.5 N bias, 60x
pulsed-to-constant ratio, 90% less parasitic torque. Every config has clean A/B control — constant spin = zero bias.

Physical prototype next: 3D-printed race tracks, ESP32 phase-aware speed control, HX711 load cell.

Interactive 3D sim: indigo-nx.com/sim
Full research (5 posts): indigo-nx.com/journal

Built with Nyx (AI co-engineer). Independent researcher, no institutional backing, UK home workshop.

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