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A project log for Social Gaming Cube

A Pixel-Gamingdevice. Play together, not against each other.

sisamsisam 08/22/2014 at 17:510 Comments

My idea that I could simply connect all buttons of all controllers with vcc or gnd and a digital pin came out to be wrong as I recogniced that the pins of my USB Boarduino v2.0 were not enough. My first solution was to use the Fubarino I won at the hackaday Fubarino Contest, but the NeoPixel library by Adafruit didn't worked with the PIC processor. So I needed to came up with another solution.

Each button on the controller will be connected with the reply pin and one of the other pins. The system works that way:

The 9th pin is conected with a digital pin of the arduino, because I thought it would be a bit dissipative to use a second 74HC595 just for one pin.

First I made some test on a breadboard, because I didn't knew 100%ly that it would work.

It worked with a limitation: More than one button at the same time didn't worked. Maybe its possible to solve with some diodes on the controller. ( If someone knows a solution for this, I would be glad to hear from you )

This is the final <irony> professional, cleanly designed board. Using sisams "3D adhoc wiring technologie" (tm) </irony>.

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