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Finally
03/30/2015 at 00:13 • 2 commentsThere you go. Porygon made completely in computer code. Here's the code listing:
//Porygon, made with OpenSCAD polyhedrons module bodyHalf() { polyhedron( points=[ [16,31,5], [0,31,5], [0,34,23], [0,35,30], [18,35,30],[21,34,23], [21,-23,23],[11,-1,49], [0,-1,49], [13,-16,44],[0,-16,44], [0,-23,23], [0,-9,5], [16,-9,5]], faces=[ [0,2,1], [0,5,2], [2,5,4], [3,2,4], [4,5,6], [7,8,3], [3,4,7], [4,6,7], [8,7,9], [7,6,9], [10,8,9], [6,11,9],[10,9,11],[11,6,12],[6,13,12], [13,5,0], [6,5,13],[0,1,12], [12,13,0]] ); } module tail() { translate([0,-5,0]) polyhedron( points=[ [0,90,67],[6,37,30], [-6,37,30],[13,40,5], [-13,40,5], [13,32,5], [-13,32,5] ], faces=[ [0,1,2], [0,3,1], [0,2,4], [0,4,3],[1,3,5], [4,2,6], [3,6,5], [3,4,6],[1,6,2], [1,5,6] ] ); } module footLeft() { polyhedron( points=[[40,-20,0], [22,-20,0], [22,36,0], [40,36,0], [22,36,13], [40,36,8], [40,-20,6], [22,-20,9], [40,14,20], [22,14,25], [40,14,0]], faces=[ [2,1,0], [0,3,2], [2,3,4], [5,4,3], [1,6,0], [6,1,7], [6,7,8], [9,8,7], [9,5,8], [4,5,9], [0,6,10], [10,6,8], [5,3,10], [10,8,5], [4,9,2], [2,9,1], [1,9,7] ] ); } module headhalf() { polyhedron( points = [[18,-16,44], [0,-16,44], [8,-50,44], [8,-52,46], [0,-50,44], [0,-52,46],[15,-22,60], [12,-25,67], [0,-25,67], [0,-15,74], [9,-15,74], [12,-6,76], [0,-6,76], [17,-3,67], [18,-10,58], [20,10,53], [20,14,66], [9,12,80],[0,12,80], [0,14,66], [0,10,53] ], faces = [ [0,1,2], [1,4,2], [2,4,3], [4,5,3], [0,2,6], [8,7,5], [3,5,7], [6,3,7], [2,3,6], [7,10,11], [7,8,10], [8,9,10], [9,11,10], [9,12,11], [6,7,11], [6,11,13], [6,13,14], [6,14,0], [0,14,15], [14,13,15], [13,16,15], [13,17,16], [13,11,17], [11,12,17], [17,12,18], [17,18,19], [19,16,17], [15,16,20],[20,16,19], [20,0,15], [1,0,20], ] ); } module body() { union() { bodyHalf(); mirror([1,0,0]) { bodyHalf(); } } } module feet() { union() { translate([-7,0,0]) footLeft(); mirror([1,0,0]){ translate([-7,0,0]) footLeft(); } } } module head() { union() { headhalf(); mirror([1,0,0]) { headhalf(); } } } module porygon() { union() { head(); body(); tail(); feet(); } } porygon()
I'll be pushing this up to the Git in a bit, along with models that are good enough for printing.
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Slowly But Surely...
03/28/2015 at 22:14 • 0 comments -
Bigger And Improved
03/14/2015 at 06:02 • 0 commentsI'm going to be heading to the Midwest RepRap Festival in less than a week, and I wanted something to take along to combat the dexes of low-poly pokemon. This means printing an exceedingly large Porygon.
This guy measures about nine inches from snout to tail, all printed on a Printrbot metal simple. Yes, that's larger than the build envelope of my printer, which means I am making progress towards splitting up the model into its component parts, i.e. a Porygon model made completely in OpenSCAD.
This guy is finished with matte model paints and nail polish, with a Minwax polycrylic clear coat. Bottle cap for reference.
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Proof of concept
01/22/2015 at 20:09 • 0 commentsI've re-created Porygon with computer code, and it looks like this model will be printable. The model needs work - specifically on the bottom of the model - but even with a drastic overhang, it looks like a big Porygon will be possible.
No release until I clean up some files.