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Describing Context Using Text
08/23/2015 at 13:07 • 0 commentsTo get a computer to think it needs context. For now the primary way to put context into the computer will be a simple descriptive language.
The bottom line I'll follow is: anything is something to something else. Example: "schuhumi" is "name" to "self", aka schuhumi is my name. "21" is "age" to "self", while "21" is "instance" to "number" as well. "21" is "increment" to "20". "age" is "property" of "self". "Birthday" is "manipulator" to "age" etc.
My language to describe such things is very simple. First you declare all "something"s you have using a leading exclamation mark:
! self ! name ! schuhumi ! age ! number ! instance
etc. Then you describe realtions using arrows:
schuhumi -(name)-> self 21 -(age)-> self 21 -(instance)-> number 20 -(increment)-> 21
and so forth.As you can see you need A LOT of context to resemble human thinking - in fact the amout of context you get as a child while being raised and exploring the world yourself.
Therefore experiments will start of with simulations of very simple robots, for example thinking about how to move to reach a certain destination (two dimensional).