Concept: A one dimensional pong game built around an Arduino microcontroller.
The concept for this project is simple. To build a product that allows a user to press a button, shoot a ‘ball’ to their opponent who must press their button to return the ‘ball’ within certain space and time. Or they lose.
The complexity and beauty of the project is developing a smooth, intuitive operation only involving two buttons and a strip of 60 LEDs. Along with this, having dynamic readable code for this project was paramount because many people who use Arduino’s are people who have no programming experience.
W0NDERBREAD
Silícios Lab
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