I'll need to add a 16-bit register to handle this, since I don't have a real 32-bit bus to load color data from:
The waveforms should look something like this:
Here's the logic I designed to generate this waveform:
A project log for uPD7220 Retro Graphics Card (and VGA hack)
Making an 80s GDC run for the first time in decades, and my first real hack on hackaday.io
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