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2025 – Final Build
09/03/2025 at 14:36 • 0 commentsIn 2025 I finally finished the BZCard. The final version includes everything I envisioned: an OLED screen for menus and contact info, capacitive touch buttons, smart power management with sleep and charging states, and even four retro mini-games, Snake, Brick Breaker, Tetris, and Death Star. After years of returning to this project, it’s complete. I uploaded a demo video to YouTube to showcase it working at last.
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2025 – Designing the Enclosure
09/03/2025 at 14:36 • 0 commentsUp until this point the BZCard was just a naked PCB. In 2025 I designed and 3D printed the first custom enclosure. This gave the project a whole new feel: instead of something that had to be kept in a wallet, it could now be displayed, carried, and handled like a finished object. The enclosure made it feel much closer to a complete device.
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2019/2022 – Iterations and Pauses
09/03/2025 at 14:35 • 0 commentsBetween 2019 and 2022, the project went through long pauses and bursts of activity. Work and life kept pulling me away, but each time I returned I made new progress, redesigning PCB layouts, improving the capacitive touch sensing, and testing different ways to manage power. It was slow progress, but it kept moving forward.
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2016/2017 – First Prototype
09/03/2025 at 14:35 • 0 commentsBy 2016–2017 I managed to build the first prototype. It used a small OLED display and a microcontroller, and while it was very basic, it worked! Powering it on and seeing information appear on the screen was a big milestone. I even recorded some short clips of these early experiments, proof that the project was starting to take shape.
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2014 – The First Idea
09/03/2025 at 14:34 • 0 commentsI first sketched out the concept for an interactive business card in 2014. At the time, it was nothing more than doodles in a notebook and some wild ideas about making a card that could light up, display text, and maybe even react to touch. It felt far-fetched, but the seed of the project was planted.
Diego Galue